Last week at the Austin Game Developers Conference PEER1 – ServerBeach employees spoke with attendees on just how much latency kills when it comes to gaming. What a coincidence! PEER1 – ServerBeach just so happened to have a booth at the conference offering “Latency Kills” packages geared towards hardcore gaming providers, publishers, and developers. How perfect!
The conference turn out was even bigger than last year, which we also attended. There were many great companies exhibiting their products and we all made our rounds to introduce ourselves to each and every one of them, learning about their business and products at the same time.
The 2-day conference was a complete success and we certainly look forward to attending next year seeing many familiar faces, while at the same time making many new friends.